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Friday, November 8 • 11:00am - 12:00pm
Gamestorming the Retrospective

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Oh nooooo, not again a retrospective. We still haven't implemented the improvements we discussed last month. Again those stupid questions... aren't we done improving by now?

Recognize this?...... Actually the retrospective is the most important of the agile ceremonies. The entire point is continuous improvement, and the retrospective helps you find areas and actions for improvement. If you are doing it right it is a very powerful meeting which will help you in successfully implementing agile.

Gamestorming is an easy-to-comprehend-and-apply guidebook to a new method of brainstorming; a world in which we use the basic foundations of games (yes, games) to think through challenging or sophisticated problems. Time to play!

Session outline:

  • Why retrospectives are important
  • How retrospectives should be run (Derby and Larsen model)
  • What Gamestorming will add to your retrospectives
  • Explanation about Gamestorming and some techniques.... and not just explanation, the audience will also participate in the game(s)
  • Short "retro" to look back at the meeting to identity "take-aways" for people

avatar for Astrid Claessen

Astrid Claessen

Chairman of Agile Holland and connector of disciplines and people, Kuzidi
Astrid has always looked around and saw things that could be improved upon. That is why continuous improvement resonates with her so strongly. With experience in almost every role available in software development she is able to understand the challenges teams face when transitioning... Read More →

Friday November 8, 2013 11:00am - 12:00pm GMT+08
Organisational Space Hibiscus Main Ballroom

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